--[[ **TEST JOSH** ]] -- Imports Import "UILogic.lua" Import "Color.lua" Import "UtilityLogic.lua" Import "Debug.lua" Import "RunData.lua" OnAnyLoad { function( triggerArgs ) local heroIds = GetIdsByType({ Name = "_PlayerUnit" }) LockCamera({ Ids = heroIds }) SwitchActiveUnit({ Ids = heroIds }) end } OnKeyPressed{ "None G", Name = "Test Animation", function( triggerArgs ) CreateAnimation({ Name = "", DestinationId = 230019 }) end }