OverwriteTableKeys( ProjectileData, { FrogFamiliarLand = { CancelArmorSpark = true, CancelArmorUnitShake = true, CancelUnitShake = true, CancelRumble = true, CancelHitSpark = true, CancelUnitHitFlash = true, }, CatFamiliarPounce = { HitScreenshake = { Distance = 3, Speed = 300, Duration = 0.06, FalloffSpeed = 3000 }, HitSimSlowParameters = { { ScreenPreWait = 0.02, Fraction = 0.25, LerpTime = 0 }, { ScreenPreWait = 0.16, Fraction = 1.0, LerpTime = 0.1 }, }, Sounds = { ImpactSounds = { Invulnerable = "/SFX/Player Sounds/ZagreusShieldRicochet", Armored = "/SFX/Player Sounds/ZagreusShieldRicochet", Bone = "/SFX/DaggerImpactWoodHard", Brick = "/SFX/DaggerImpactWoodSoft", Stone = "/SFX/DaggerImpactWoodSoft", Organic = "/SFX/DaggerImpactOrganic", StoneObstacle = "/SFX/SwordWallHitClankSmall", BrickObstacle = "/SFX/SwordWallHitClankSmall", MetalObstacle = "/SFX/SwordWallHitClankSmall", BushObstacle = "/Leftovers/World Sounds/LeavesRustle", Shell = "/SFX/ShellImpact", }, }, }, RavenFamiliarMelee = { Sounds = { ImpactSounds = { Invulnerable = "/SFX/Player Sounds/ZagreusShieldRicochet", Armored = "/SFX/Player Sounds/ZagreusShieldRicochet", Bone = "/SFX/DaggerImpactWoodHard", Brick = "/SFX/DaggerImpactWoodSoft", Stone = "/SFX/DaggerImpactWoodSoft", Organic = "/SFX/DaggerImpactOrganic", StoneObstacle = "/SFX/SwordWallHitClankSmall", BrickObstacle = "/SFX/SwordWallHitClankSmall", MetalObstacle = "/SFX/SwordWallHitClankSmall", BushObstacle = "/Leftovers/World Sounds/LeavesRustle", Shell = "/SFX/ShellImpact", }, }, }, RavenFamiliarMelee_Crit = { InheritFrom = { "RavenFamiliarMelee" }, }, PolecatFamiliarMelee = { ImpactSounds = { Invulnerable = "/SFX/Player Sounds/ZagreusShieldRicochet", Armored = "/SFX/Player Sounds/ZagreusShieldRicochet", Bone = "/SFX/StabSplatterSmall", Brick = "/SFX/DaggerImpactWoodSoft", Stone = "/SFX/StabSplatterSmall", Organic = "/SFX/StabSplatterSmall", StoneObstacle = "/SFX/SwordWallHitClankSmall", BrickObstacle = "/SFX/SwordWallHitClankSmall", MetalObstacle = "/SFX/SwordWallHitClankSmall", BushObstacle = "/Leftovers/World Sounds/LeavesRustle", Shell = "/SFX/ShellImpact", }, }, })